End of Module Student Evaluation
BA (Hons)
Illustration
Module Code: OUIL505
Illustration 2: Applied Illustration
Name: Wilf Dessent
Student ID: 252989
Please
identify where the evidence for each of the learning outcomes is within your
submission and how well you feel you have met the learning outcomes. Please
also grade yourself in relation to the learning outcomes using terms: poor, satisfactory, good, very good,
excellent (Note- This is so that the
team have an understanding of how well you feel you have done. It is not an
indication of the actual grade you may receive.)
Learning Outcome
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Evidenced
where?
Blog, Visual
Journal, Roughs, Final Illustrations, Stings, storyboards, development sheets
etc. (No more than 75 words)
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Your grade
Using words:
> poor,
satisfactory, good, very good, excellent
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5A7:
Demonstrate an
informed understanding of issues relating to media, communication, audience
and context through the delivery of solutions to brief led problems or
clearly identified creative concerns. (Knowledge & Understanding -
Critical Awareness)
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This can be
evidence in the reflection and evaluation of medias throughout my blog. Also
where I have researched how I can use my character designs themselves as a
tool for communication.
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5A8: Understand the potential and limitations of
technologies and processes used in the production of illustration for 2d, 3d
and/or 4d distribution. (Knowledge
& Understanding - Research)
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This can be
evidence in the development/refinement of my designs as I applied them to
labels suitable for my products. It can be found through reflecting on my
work and discussing how lino print media translates onto products/3D objects.
It can be evidence where I have affected the imagery differently to make it
suitable for the different product shapes, eg. Cropping the designs for the
skateboard decks.
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5B5: Analyse and critically evaluate the impact of social,
cultural, technological and/or ethical concerns on the development of
solutions to problems relevant to individual creative concerns. Cognitive Skills - Problem Analysis, Problem
Solving)
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This can be
evidenced within my research – looking into animal worship and other forms of
sacred animals from different cultures and people’s relationship with
animals. It can be evidenced in my first proposal where I looked into how
cruelty free, ethical products could be potentially be an appropriate route
to take my project. It can be evidenced in my research into product designs -
how they use appropriate imagery to speak about their theme/content/context.
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5C6: Explore
and apply a range of appropriate practical and conceptual approaches to
self-determined ideas, concepts, solutions/proposals in response to own
identified intentions and relevant practices. (Practical Skills - Practical and Conceptual Development)
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This can be
evidence in the way that I applied my concept/theme suitably to create a
range of beers. How I kept the designs as a consistent set and tried to tie
them together professionally like real life products and branding would be.
This can be evidenced in my approach to the lino prints, and applying the self-determined
idea of making animals hybrids to my character designs.
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5C7: Produce
technically competent and conceptually appropriate outcomes to identified
problems through the selection and application of visual skills. (Practical
Skills - Visual Quality and Technical Competence)
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This can be
evidenced where I experiment how the lino prints can develop into the final
labels. Reflecting and refining on how the linos work as labels. It can be
evidence through my extensive roughing and repetition of my character designs
to make the images work – and also work as a consistent set. It can be
evidence in my use of mock up product designs, demonstrated the illustrations
in their appropriate context.
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5D5: Demonstrate
the ability to plan and carry out a period of increasingly self-directed
study through the appropriate use of workshop areas, studio activities and
project management skills. (Key Transferable Skills - Presentation and
Evaluation)
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This can be
evidenced in the structure of my project where I have complete the tasks in different
stages, and aimed towards different outcomes throughout the brief.
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Summative Evaluation (See Evaluation Guidance on next page
for more information)
You are required to
write a 750 word Summative Evaluation of this module.
Please type up your
Summative Evaluation in the box below. Make a PDF of the document, print out a
copy to submit with your portfolio of work. Also please cut and paste the text
from this box into the final page(s) of your OUIL505 Project Report.
Before this modular I had no idea how to approach
illustrations that where to be applied to products, I have learnt a lot of beneficial
skills and techniques across this brief. I have learnt how to research into a
theme for visual content and then develop the ideas and apply it to the
branding and packing for a series of products. I learnt valuable Photoshop
skills – editing imagery and applying them to mock up templates to
demonstrate how the products would look, this is a useful skill that I will continue
to use un future projects – as a way of demonstrating potential outcomes.
From researching into product and packaging that uses illustration – and applying
similar ideas to my own designs, I learnt valuable skills and process of how
to make my designs suitable for the products – composition, colour
variations, making them into labels, adding information type to the products.
I learnt some more practical lino skills and gained more confidence in the
print room, I enjoyed working lino with different character deigns and some different
shapes/figures, I feel like in general the outcomes for this project have
been slightly different to what I usually produce. I have learnt some
valuable skills in developing and refining character designs, I really
enjoyed figuring out the animal hybrids and how to combine them, I tested my
technical sketching and thinking skills.
Although I have learnt valuable skills within the project –
I’m not that happy with finished aesthetic itself in the final products. Looking
back at the outcomes now I’m not sure that lino printing was the most
effective media to use for creating product illustrations especially for beer
packaging. I found that they were difficult to manipulate and twist around
new shapes like the labels – I felt I was limited to what I could achieve
visually when applying the print to 3D objects. I wanted to work with lino because
it was a media that I was enjoying developing at the time. Before creating
the linos I imagined that they could be combined with some other imagery –
but through development I realized that I was much more limited to what could
be done with them – it looked more effective to have them on simpler graphic logos/labels
with no details. Seeing the finished beer products, I don’t think that lino
printing was essential to the visual qualities, the same sort of effects
could have been achieved through other (easier to work with) medias - If I
was to do this project again I would take a totally different approach to the
image making. I would try and make more refined designs in relation to the actual
products themselves – and look at how I can develop the deigns appropriately to
the application of products. I would have like to have a more hand
illustrated feel to my products, and looked further into the extent my
product labels and packaging could be personalized with my designs. Rather
than the minimal and graphic printed approach – take a more personalized hand
drawn detailed approach, like some of the products I researched. I would have
really liked to see how some of my hand drawn qualities can work being
applied to 3D objects.
Across this brief I don’t feel like I had a solid route of
research, I think this effected by project quite a lot. I was unsure on the
direction that it was going a lot of the time and I was developing character
designs without really knowing properly what was going to be done with them.
For a better outcome I should have fixated on specific research points at
early stages, I feel like I have been indecisive with my research and done a
lot of un necessary research that didn’t really benefit the project – there are
some lessons to be learnt in finding the appropriate research, and also
finding research that I find valuable to my work. I think I got too caught up
in trying to force communication into my characters at early stages, I think
it could have been beneficial to produce some more rough idea sketches in
response to some of the themes, more researching through rough ideas at early
stages – I think I jumped straight into the character designs, I was looking
for too many facts and research before just starting experimenting. I think
more consistent blogging would be a good way to help me understand my
research more and give myself a more focused route – I could reflect more on
what has been useful for the development. My designs drifted away from some
of its initial research intentions – I stopped focusing on how to portray the
characteristic and powers of the animals through the designs, and they became
focused mainly on the hybrid idea, I think more reflection throughout early
development stages could be beneficial. I think more general research into the
beer industry could have been beneficial to my project – look further into with
examples of all the ways illustration is used in the beer industry.
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