Thursday, 21 January 2016

Visual Narrative - Tell an untold story - Problem Solving

Problem solving with concertina:

Trying to figure out how the buildings will fit across a long scene was difficult. I needed to get the perspective right or it wouldn't work. I couldn't find a way to make it appear as if he's walking through it. I wanted it to flow nicely through all the buildings. 


I also wanted the encounter with security to be obvious. I needed to make the encounter exciting. I thought about putting the security behind a building so my character can't see them at first and then he bumps into them when he passes them.


The layout was looking to empty. The objects weren't fitting together nicely and where oddly sized. I liked the look of the roller coaster when it was drawn on its own but I'm not sure if I like it in the scene it looks out of place and puts a gap in the buildings. I still like having my character crouching behind the barrier. I feel like this is a good way to explain the situation and make it obvious.


I like how these buildings are more built up and compact. They fill the space better. I tried merging the rollercoaster into the buildings, I still don't like the look of it. It doesn't sit nicely in the landscape.  Having the gate and back wall at the same angle looks good and makes the place feel like its closed off and hidden.

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